The original paper is in English. Non-English content has been machine-translated and may contain typographical errors or mistranslations. ex. Some numerals are expressed as "XNUMX".
Copyrights notice
The original paper is in English. Non-English content has been machine-translated and may contain typographical errors or mistranslations. Copyrights notice
Dalam perkongsian kandungan peer-to-peer (P2P), pengguna boleh berkongsi kandungan mereka dengan menyumbang sumber mereka sendiri kepada satu sama lain. Walau bagaimanapun, oleh kerana tiada insentif untuk menyumbang kandungan atau sumber kepada orang lain, pengguna boleh cuba mendapatkan kandungan tanpa sebarang sumbangan. Untuk memotivasikan pengguna untuk menyumbang sumber mereka kepada perkhidmatan, mekanisme pemberian insentif telah dicadangkan. Sebaliknya, teknologi wayarles yang baru muncul, seperti rangkaian kawasan tempatan wayarles IEEE 802.11, melangkaui rangkaian selular generasi ketiga (B3G) dan WiMAX mudah alih, menyediakan akses Internet berkelajuan tinggi untuk pengguna wayarles. Menggunakan akses wayarles berkelajuan tinggi ini, pengguna wayarles boleh menggunakan perkhidmatan P2P dan berkongsi kandungan mereka dengan pengguna wayarles lain dan dengan pengguna tetap. Walau bagaimanapun, kepelbagaian rangkaian akses ini menyukarkan untuk memberikan ganjaran yang sewajarnya kepada setiap pengguna mengikut sumbangan mereka. Ini kerana kos yang diperlukan untuk sumbangan adalah berbeza dalam rangkaian capaian yang berbeza. Dalam makalah ini, kami mencadangkan mekanisme pemberian insentif baru yang dipanggil EMOTIVER yang boleh memberikan ganjaran kepada pengguna dengan sewajarnya. Mekanisme yang dicadangkan menggunakan penilai luaran dan agen pembelajaran interaktif. Kami juga menyiasat cara mengawal ganjaran dengan sewajarnya berdasarkan kualiti perkhidmatan sistem dan dasar pengurusan.
The copyright of the original papers published on this site belongs to IEICE. Unauthorized use of the original or translated papers is prohibited. See IEICE Provisions on Copyright for details.
Salinan
Kenichiro SATO, Ryo HASHIMOTO, Makoto YOSHINO, Ryoichi SHINKUMA, Tatsuro TAKAHASHI, "Incentive Mechanism for P2P Content Sharing over Heterogenous Access Networks" in IEICE TRANSACTIONS on Communications,
vol. E91-B, no. 12, pp. 3821-3830, December 2008, doi: 10.1093/ietcom/e91-b.12.3821.
Abstract: In peer-to-peer (P2P) content sharing, users can share their content by contributing their own resources to one another. However, since there is no incentive for contributing contents or resources to others, users may attempt to obtain content without any contribution. To motivate users to contribute their resources to the service, incentive-rewarding mechanisms have been proposed. On the other hand, emerging wireless technologies, such as IEEE 802.11 wireless local area networks, beyond third generation (B3G) cellular networks and mobile WiMAX, provide high-speed Internet access for wireless users. Using these high-speed wireless access, wireless users can use P2P services and share their content with other wireless users and with fixed users. However, this diversification of access networks makes it difficult to appropriately assign rewards to each user according to their contributions. This is because the cost necessary for contribution is different in different access networks. In this paper, we propose a novel incentive-rewarding mechanism called EMOTIVER that can assign rewards to users appropriately. The proposed mechanism uses an external evaluator and interactive learning agents. We also investigate a way of appropriately controlling rewards based on the system service's quality and managing policy.
URL: https://global.ieice.org/en_transactions/communications/10.1093/ietcom/e91-b.12.3821/_p
Salinan
@ARTICLE{e91-b_12_3821,
author={Kenichiro SATO, Ryo HASHIMOTO, Makoto YOSHINO, Ryoichi SHINKUMA, Tatsuro TAKAHASHI, },
journal={IEICE TRANSACTIONS on Communications},
title={Incentive Mechanism for P2P Content Sharing over Heterogenous Access Networks},
year={2008},
volume={E91-B},
number={12},
pages={3821-3830},
abstract={In peer-to-peer (P2P) content sharing, users can share their content by contributing their own resources to one another. However, since there is no incentive for contributing contents or resources to others, users may attempt to obtain content without any contribution. To motivate users to contribute their resources to the service, incentive-rewarding mechanisms have been proposed. On the other hand, emerging wireless technologies, such as IEEE 802.11 wireless local area networks, beyond third generation (B3G) cellular networks and mobile WiMAX, provide high-speed Internet access for wireless users. Using these high-speed wireless access, wireless users can use P2P services and share their content with other wireless users and with fixed users. However, this diversification of access networks makes it difficult to appropriately assign rewards to each user according to their contributions. This is because the cost necessary for contribution is different in different access networks. In this paper, we propose a novel incentive-rewarding mechanism called EMOTIVER that can assign rewards to users appropriately. The proposed mechanism uses an external evaluator and interactive learning agents. We also investigate a way of appropriately controlling rewards based on the system service's quality and managing policy.},
keywords={},
doi={10.1093/ietcom/e91-b.12.3821},
ISSN={1745-1345},
month={December},}
Salinan
TY - JOUR
TI - Incentive Mechanism for P2P Content Sharing over Heterogenous Access Networks
T2 - IEICE TRANSACTIONS on Communications
SP - 3821
EP - 3830
AU - Kenichiro SATO
AU - Ryo HASHIMOTO
AU - Makoto YOSHINO
AU - Ryoichi SHINKUMA
AU - Tatsuro TAKAHASHI
PY - 2008
DO - 10.1093/ietcom/e91-b.12.3821
JO - IEICE TRANSACTIONS on Communications
SN - 1745-1345
VL - E91-B
IS - 12
JA - IEICE TRANSACTIONS on Communications
Y1 - December 2008
AB - In peer-to-peer (P2P) content sharing, users can share their content by contributing their own resources to one another. However, since there is no incentive for contributing contents or resources to others, users may attempt to obtain content without any contribution. To motivate users to contribute their resources to the service, incentive-rewarding mechanisms have been proposed. On the other hand, emerging wireless technologies, such as IEEE 802.11 wireless local area networks, beyond third generation (B3G) cellular networks and mobile WiMAX, provide high-speed Internet access for wireless users. Using these high-speed wireless access, wireless users can use P2P services and share their content with other wireless users and with fixed users. However, this diversification of access networks makes it difficult to appropriately assign rewards to each user according to their contributions. This is because the cost necessary for contribution is different in different access networks. In this paper, we propose a novel incentive-rewarding mechanism called EMOTIVER that can assign rewards to users appropriately. The proposed mechanism uses an external evaluator and interactive learning agents. We also investigate a way of appropriately controlling rewards based on the system service's quality and managing policy.
ER -