The original paper is in English. Non-English content has been machine-translated and may contain typographical errors or mistranslations. ex. Some numerals are expressed as "XNUMX".
Copyrights notice
The original paper is in English. Non-English content has been machine-translated and may contain typographical errors or mistranslations. Copyrights notice
Perkhidmatan VoD Kandungan Dijana Pengguna (UGC) seperti YouTube menjadi semakin popular dan kos penyelenggaraannya juga semakin meningkat. Banyak penyelesaian P2P telah dicadangkan untuk mengurangkan beban pelayan dalam sistem sedemikian, tetapi hampir kesemuanya menumpukan pada pendekatan video tunggal, yang hanya mempunyai kesan terhad pada sistem yang menyediakan video pendek seperti UGC. Tujuan kertas kerja ini adalah untuk menyiasat potensi pendekatan alternatif, pendekatan berbilang video, dan kami menggunakan kaedah yang sangat mudah dipanggil caching kolaboratif untuk menunjukkan bahawa kaedah menggunakan pendekatan berbilang video secara amnya lebih sesuai untuk sistem VoD UGC semasa. . Kami juga mengkaji pengaruh faktor reka bentuk utama melalui simulasi dan menyediakan garis panduan untuk membina sistem dengan cekap dengan kaedah ini.
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Salinan
Yi WAN, Takuya ASAKA, Tatsuro TAKAHASHI, "On the Design of the Peer-Assisted UGC VoD System" in IEICE TRANSACTIONS on Information,
vol. E92-D, no. 10, pp. 2073-2081, October 2009, doi: 10.1587/transinf.E92.D.2073.
Abstract: User Generated Content (UGC) VoD services such as YouTube are becoming more and more popular, and their maintenance costs are growing as well. Many P2P solutions have been proposed to reduce server load in such systems, but almost all of them focus on the single-video approach, which only has limited effect on the systems serving short videos such as UGC. The purpose of this paper is to investigate the potential of an alternative approach, the multi-video approach, and we use a very simple method called collaborative caching to show that methods using the multi-video approach are generally more suitable for current UGC VoD systems. We also study the influence of the major design factors through simulations and provide guidelines for efficiently building systems with this method.
URL: https://global.ieice.org/en_transactions/information/10.1587/transinf.E92.D.2073/_p
Salinan
@ARTICLE{e92-d_10_2073,
author={Yi WAN, Takuya ASAKA, Tatsuro TAKAHASHI, },
journal={IEICE TRANSACTIONS on Information},
title={On the Design of the Peer-Assisted UGC VoD System},
year={2009},
volume={E92-D},
number={10},
pages={2073-2081},
abstract={User Generated Content (UGC) VoD services such as YouTube are becoming more and more popular, and their maintenance costs are growing as well. Many P2P solutions have been proposed to reduce server load in such systems, but almost all of them focus on the single-video approach, which only has limited effect on the systems serving short videos such as UGC. The purpose of this paper is to investigate the potential of an alternative approach, the multi-video approach, and we use a very simple method called collaborative caching to show that methods using the multi-video approach are generally more suitable for current UGC VoD systems. We also study the influence of the major design factors through simulations and provide guidelines for efficiently building systems with this method.},
keywords={},
doi={10.1587/transinf.E92.D.2073},
ISSN={1745-1361},
month={October},}
Salinan
TY - JOUR
TI - On the Design of the Peer-Assisted UGC VoD System
T2 - IEICE TRANSACTIONS on Information
SP - 2073
EP - 2081
AU - Yi WAN
AU - Takuya ASAKA
AU - Tatsuro TAKAHASHI
PY - 2009
DO - 10.1587/transinf.E92.D.2073
JO - IEICE TRANSACTIONS on Information
SN - 1745-1361
VL - E92-D
IS - 10
JA - IEICE TRANSACTIONS on Information
Y1 - October 2009
AB - User Generated Content (UGC) VoD services such as YouTube are becoming more and more popular, and their maintenance costs are growing as well. Many P2P solutions have been proposed to reduce server load in such systems, but almost all of them focus on the single-video approach, which only has limited effect on the systems serving short videos such as UGC. The purpose of this paper is to investigate the potential of an alternative approach, the multi-video approach, and we use a very simple method called collaborative caching to show that methods using the multi-video approach are generally more suitable for current UGC VoD systems. We also study the influence of the major design factors through simulations and provide guidelines for efficiently building systems with this method.
ER -